The Final Truth 🌓
The Ultimate Choice for Survivors of Levels 5-7
Series Finale of the Temple of Infinite Madness
“What follows us home always demands its due…”
Part I: The Return 🌅
Initial Recognition
The escape from the void brings no peace. Reality feels wrong - too thin, too fragile. Shadows move independently, and whispers follow the party. Normal people seem distant, almost unreal. Something dark has followed them home.
Ancient warning: “The void marks all who touch it. Forever.”
Environmental Signs
- Reality fractures spread like cracks
- Shadows reach wrongly for passersby
- Time skips and stutters unnaturally
- Truth bends around the party
- Darkness grows from nothing
Part II: The Fragment’s Nature 🌑
Manifestation Stages
Three days until completion
- Influence Phase
- Subtle corruption
- Growing shadows
- Reality cracks
- Truth distortion
- Corruption Phase
- Active spread
- Shadow beings
- Reality breaks
- Truth destruction
- Manifestation Phase
- Full emergence
- Shadow dominion
- Reality collapse
- Truth death
Part III: The Dark Fragment 👁️
Core Statistics
- HP: 250 | AC: 18
- Resistance: All non-void damage
- Vulnerability: Void-touched artifacts
- Special: Reality manipulation
Abilities
- Shadow Spread
- Range: 60 feet
- Damage: 3d10 necrotic
- Effect: Reality corruption
- Truth Bend
- Range: 30 feet
- Save: WIS DC 17
- Effect: Memory corruption
- Void Call
- Range: 90 feet
- Damage: 4d8 psychic
- Effect: Void connection
Part IV: Resolution Paths ⚔️
The Path of Confrontation
Requirements: - All void artifacts - United party purpose - Acceptance of cost - Void-touched power
Process: 1. Gather artifacts 2. Channel void power 3. Accept sacrifice 4. Seal fragment
Consequences: - Loss of void powers - Clear resolution - World salvation - Personal cost
The Path of Delay
Requirements: - None (automatic)
Process: 1. Avoid conflict 2. Retain power 3. Allow spread 4. Enable escape
Consequences: - Retained powers - Growing darkness - World threat - Campaign seed
Part V: Sealing Mechanics 🔮
Required Elements
- Void Artifacts
- Compass
- Mirror
- Anchor
- Stone
- Personal Components
- Truth tokens
- Reality shards
- Void fragments
- Memory crystals
- Unity Requirements
- Shared purpose
- Combined power
- United will
- Common sacrifice
Part VI: Critical Locations 🗺️
The Reality Breach
Where it begins - Weakened world fabric - Void energy leakage - Truth distortions - Shadow accumulation
The Confrontation Point
Where they choose - Power convergence - Reality anchor - Truth focus - Void gateway
The Sealing Grounds
Where it ends - Binding circles - Reality forge - Truth anchor - Void prison
Part VII: Time Management ⏳
Day One
- Initial signs
- Growing awareness
- First shadows
- Truth bends
Day Two
- Active spread
- Shadow beings
- Reality breaks
- Choice pressure
Day Three
- Final chance
- Full corruption
- Reality collapse
- Ultimate choice
Part VIII: Narrative Elements 📖
Key NPCs
The Truth Keeper - Recognizes the danger - Offers guidance - Provides context - Supports choice
The Shadow Touched - Shows consequences - Demonstrates spread - Reveals future - Builds urgency
The Reality Smith - Explains mechanics - Provides tools - Enables sealing - Supports process
Part IX: Resolution Guide 🎲
Victory Requirements
- Gather all artifacts
- Unite party purpose
- Accept sacrifice
- Complete ritual
Sacrifice Options
- Void powers
- Shadow connection
- Reality bending
- Truth seeing
Success Results
- Fragment sealed
- Reality stabilized
- World saved
- Powers lost
Delay Results
- Fragment free
- Powers retained
- World threatened
- Darkness spreads
Part X: Campaign Integration
Victory Aftermath
- Recovery period
- Power adjustment
- Reality stabilization
- Normal return
Continuation Hooks
- Growing darkness
- Spreading corruption
- Truth dissolution
- World transformation
End of the Temple of Infinite Madness
