Shadows of the Unnamed 🌒

A Mystery-Horror Adventure Series for 3-6 Investigators (Levels 1-5)

“Some mysteries should remain unsolved…”

Series Overview 📜

This campaign begins as a lighthearted Victorian mystery series before revealing its darker nature. Players start as plucky investigators tackling seemingly mundane cases, only to uncover an ancient horror lying beneath their city’s surface.

Tone Evolution

  1. Early Episodes: Playful investigation
  2. Middle Episodes: Growing unease
  3. Later Episodes: True horror emerges
  4. Final Episodes: Full cosmic revelation

Act I: Peculiar Mysteries 🔍

“Something’s not quite right in this city…”

Episode 1: The Merchant’s End

A Classic Manor Mystery - Wealthy merchant found in locked room - Butler Sebastian’s suspicious behavior - Hidden passages behind paintings - Cultists in obviously fake mustaches - Boss: The “Definitely Just a Butler” - Key Item: Strange Silver Coin

Episode 2: The Museum Job

Night at the Peculiar Museum - Exhibits move when unobserved - Guard Jameson can’t stay awake - Society of Historical Preservation - Dinosaur bones reassemble themselves - Boss: Animated T-Rex Skeleton - Key Item: Ancient Tablet Fragment

Episode 3: A Priest’s Last Prayer

The Beginning of Darkness - Father Bernard’s warning bells - Phantom choir at midnight - Clever trap-filled chapel - Ancient library secrets - Boss: The Nameless Chorister - Key Item: Bernard’s Journal

Act II: Deepening Shadows 🎭

“The jokes aren’t funny anymore…”

Episode 4: The Noble Circle

Dancing With Danger - Lady Winchester’s masquerade - Investigators in poor disguises - Wine cellar ritual chamber - Waltz of secrets and lies - Boss: The Masked Count - Key Item: Ritual Mask

Episode 5: Below the City

Where Laughter Dies - Carnival above, horror below - Not just sewer alligators - Cult gaining real power - Underground canal chase - Boss: The Thing in the Deep - Key Item: Waterlogged Tome

Act III: The Darkness Below 📖

“Some books should stay closed…”

Episode 6: The Name in Darkness

Truth in Text - Miskatonic Book Emporium - Forbidden knowledge section - Ancient prophecy translation - Nyxthoth’s first whispers - Boss: The Bookkeeper - Key Item: Black Grimoire

Episode 7: The Frame

Betrayal’s Edge - Museum heist gone wrong - Inspector Hayes reveals true nature - Chase through rain-slick streets - Trust shatters like glass - Boss: Corrupted Inspector Hayes - Key Item: The Dark Badge

Episode 8: Fugitives’ Truth

The Final Revelation - Full horror emerges - Ancient evil awakens - City’s fate in balance - Sacrifice required - Boss: Herald of Nyxthoth - Key Item: The Final Seal

Key Characters 👥

Inspector Hayes

Father Bernard

The Cult of Nyxthoth

Campaign Mechanics 🎲

Investigation Tools

Horror Elements

  1. Act I: Spooky
    • Moving shadows
    • Strange sounds
    • Odd coincidences
  2. Act II: Unsettling
    • Reality bends
    • True dangers
    • Real consequences
  3. Act III: Terrifying
    • Cosmic horror
    • Ancient evil
    • World-ending threats

Running Gags That Turn Dark 🎭

The Butler Did It

Secret Passages

Poor Disguises

Campaign Progression 📈

Power Level

Stakes

Tone Shift

“In solving life’s mysteries, we sometimes find answers best left unknown…”

Victorian-era detective’s desk with scattered evidence - aged documents, a magnifying glass, mysterious silver coins, and ritual masks. Candlelight casts ominous shadows, while tentacle-like patterns subtly emerge in the wallpaper behind. Style combines Victorian elegance with creeping cosmic horror elements.
A masquerade ball scene in a Victorian mansion where masked dancers cast impossible shadows. Ornate architecture and candlelight create an atmospheric setting, while hidden eldritch symbols appear in the decorative patterns. Some masks seem to shift and change when viewed closely.