The Name in Darkness 📚
Episode 6 of Shadows of the Unnamed - A Revelation for 3-6 Investigators (Levels 4-6)
“Some books are meant to stay closed.” - Final note from Inspector Hayes
Introduction
Inspector Hayes has vanished, leaving only a cryptic note leading to The Dusty Tome, an ancient bookshop untouched for days. As investigators approach the darkened storefront, whispers echo from within. The time for truth has come.
Part I: The Darkened Shop 🏪
Initial Investigation
The shop’s entrance reveals immediate wrongness.
Observable Details: - Door slightly ajar - Hayes’s hat on counter - Floating dust motes - Books trembling on shelves
First Impressions: “The shadows here… they’re reading.” - Common observation
The Main Floor
Reality begins to warp among the towering shelves.
Environmental Features: - Endless book corridors - Reading nooks with wrong angles - Whispering tomes - Dancing shadows
Part II: Knowledge Awakens đź“–
Living Library
Books take flight, knowledge becomes weapon.
Combat Environment: - Flying tomes as cover - Paper cut hazards - Animated card catalogs - Knowledge-based attacks
Hayes’s Office
Personal space reveals painful truths.
Discovery Elements: - Research journals - Correspondence with cult - Warning drafts - Final confession
Part III: The Hidden Truth 🔍
Secret Archive
Beyond a shifting bookshelf lies revelation.
Chamber Features: - Ritual circle floor - Ancient text displays - Void energy traces - Hayes’s final notes
Key Dialogue: “I tried to stop it. I tried to work both sides. But some truths destroy everything they touch.” - Hayes’s journal
The Unnamed Revealed
Ancient texts expose the horror.
Critical Information: - Void entity nature - City’s dark purpose - Ritual true meaning - Hayes’s role
Part IV: The Final Chapter ⚔️
Basement Descent
Into darkness where truth waits.
Environment: - Spiral staircase - Reality distortions - Void whispers - Ancient symbols
Hayes Confrontation
Friend or foe, the moment of truth.
Dramatic Elements: - Emotional weight - Personal history - Complex motivations - No good choices
Running the Adventure 🎲
Atmosphere Management
Building Tension: 1. Early Stage - Quiet whispers - Moving shadows - Book movements - Wrong angles
- Mid-Point
- Reality warps
- Knowledge attacks
- Truth reveals
- Personal betrayals
- Climax
- Horror manifest
- Void presence
- Hayes’s choice
- Final truth
Key NPCs
Corrupted Hayes
- Void-touched
- Still fighting
- Inner conflict
- Final choice
The Voice
“Names have power. Mine has been forgotten for a reason.” - Ancient horror - Truth speaker - Reality warper - Final enemy
Location Details 🗺️
Bookshop Layout
- Main floor maze
- Reading rooms
- Hidden passages
- Ritual basement
Reality Warps
- Shifting shelves
- Endless corridors
- Wrong geometry
- Void tears
Combat Encounters
Animated Books (CR 3)
- HP: 40 | AC: 14
- Paper cuts
- Knowledge drain
- Flying swarms
Shadow Hayes (CR 5)
- HP: 85 | AC: 16
- Void powers
- Police tactics
- Personal combat
The Voice (CR 7)
- HP: 120 | AC: 17
- Reality warping
- Truth damage
- Horror manifestation
Critical Revelations
The City’s Purpose
“Built as a prison, became a gateway.”
Hayes’s Mission
Years of infiltration, impossible choices.
The Final Truth
The Unnamed’s nature and coming threat.
Resolution Paths
Hayes’s Redemption
- Sacrifice play
- Information sharing
- Player forgiveness
- Noble end
Hayes’s Fall
- Void corruption
- Final battle
- Player guilt
- Darker path
Campaign Impact
Immediate Effects
- Shop destroyed
- Knowledge gained
- Hayes resolved
- Horror unleashed
Future Consequences
- City evacuation
- Noble panic
- Cult frenzy
- Final ritual
Closing Notes
“Some truths are written in darkness. Some names should remain unspoken. But now you know both.”