The Name in Darkness 📚

Episode 6 of Shadows of the Unnamed - A Revelation for 3-6 Investigators (Levels 4-6)

“Some books are meant to stay closed.” - Final note from Inspector Hayes

Introduction

Inspector Hayes has vanished, leaving only a cryptic note leading to The Dusty Tome, an ancient bookshop untouched for days. As investigators approach the darkened storefront, whispers echo from within. The time for truth has come.

Part I: The Darkened Shop 🏪

Initial Investigation

The shop’s entrance reveals immediate wrongness.

Observable Details: - Door slightly ajar - Hayes’s hat on counter - Floating dust motes - Books trembling on shelves

First Impressions: “The shadows here… they’re reading.” - Common observation

The Main Floor

Reality begins to warp among the towering shelves.

Environmental Features: - Endless book corridors - Reading nooks with wrong angles - Whispering tomes - Dancing shadows

Part II: Knowledge Awakens đź“–

Living Library

Books take flight, knowledge becomes weapon.

Combat Environment: - Flying tomes as cover - Paper cut hazards - Animated card catalogs - Knowledge-based attacks

Hayes’s Office

Personal space reveals painful truths.

Discovery Elements: - Research journals - Correspondence with cult - Warning drafts - Final confession

Part III: The Hidden Truth 🔍

Secret Archive

Beyond a shifting bookshelf lies revelation.

Chamber Features: - Ritual circle floor - Ancient text displays - Void energy traces - Hayes’s final notes

Key Dialogue: “I tried to stop it. I tried to work both sides. But some truths destroy everything they touch.” - Hayes’s journal

The Unnamed Revealed

Ancient texts expose the horror.

Critical Information: - Void entity nature - City’s dark purpose - Ritual true meaning - Hayes’s role

Part IV: The Final Chapter ⚔️

Basement Descent

Into darkness where truth waits.

Environment: - Spiral staircase - Reality distortions - Void whispers - Ancient symbols

Hayes Confrontation

Friend or foe, the moment of truth.

Dramatic Elements: - Emotional weight - Personal history - Complex motivations - No good choices

Running the Adventure 🎲

Atmosphere Management

Building Tension: 1. Early Stage - Quiet whispers - Moving shadows - Book movements - Wrong angles

  1. Mid-Point
    • Reality warps
    • Knowledge attacks
    • Truth reveals
    • Personal betrayals
  2. Climax
    • Horror manifest
    • Void presence
    • Hayes’s choice
    • Final truth

Key NPCs

Corrupted Hayes
The Voice

“Names have power. Mine has been forgotten for a reason.” - Ancient horror - Truth speaker - Reality warper - Final enemy

Location Details 🗺️

Bookshop Layout

Reality Warps

Combat Encounters

Animated Books (CR 3)

Shadow Hayes (CR 5)

The Voice (CR 7)

Critical Revelations

The City’s Purpose

“Built as a prison, became a gateway.”

Hayes’s Mission

Years of infiltration, impossible choices.

The Final Truth

The Unnamed’s nature and coming threat.

Resolution Paths

Hayes’s Redemption

Hayes’s Fall

Campaign Impact

Immediate Effects

Future Consequences

Closing Notes

“Some truths are written in darkness. Some names should remain unspoken. But now you know both.”

Detailed isometric map of The Dusty Tome bookshop, showing three levels. TOP FLOOR: Maze-like bookshelves, reading nooks, Hayes’s office. HIDDEN LEVEL: Secret archive, ritual preparation room. BASEMENT: Ancient chamber with altar and void tear. Include reality-warped areas, floating book hazards, and void corruption zones. Style: Classical D&D dungeon map with eldritch horror elements, detailed Victorian architecture, reality distortion indicators, void energy markings.
A Victorian-era bookshop interior with towering bookshelves disappearing into darkness. Books float in the air, their pages fluttering. A corrupted Inspector Hayes stands among the shelves, half-consumed by void energy, reaching out. Style: Dark gothic horror, atmospheric lighting, floating particles, reality distortion effects.
The basement ritual chamber with a massive void tear floating above an ancient altar. Reality warps around its edges while The Voice manifests as a horror of forgotten knowledge and darkness. Corrupted texts float in the air. Style: Cosmic horror, eldritch architecture, void effects, ancient stonework.