Whispers of Treason
Episode 2 of Shadows of War
For 4-6 players, level 5-6
SETUP
Multiple military disasters reveal a pattern of sabotage within Aldemar’s forces. Supplies vanish, orders are altered, and key officers disappear. The investigators must infiltrate the military hierarchy to expose the cult’s network before the Iron Coalition launches their major offensive.
LOCATIONS
🏰 Western Command
Military Headquarters
Command Center: - War room - Communications hub - Officer quarters - Strategy archives
Hidden Areas: - Ritual chamber - Cult meeting room - Secret armory - Scrying pool
🏚️ The Dead Drop
Spy Network Hub - Tavern front - Message center - Safe house - Underground tunnel system
⚔️ Border Fortifications
Military Installation - Main fortress - Supply depot - Training grounds - Signal tower
KEY NPCS
👑 Colonel Viktor Blackthorne
Command Officer - Decorated veteran - Rising star - Hidden cultist - Reality manipulator Secret: High Priest
🎭 Sergeant Maya Reed
Intelligence Officer - Loyal to Aldemar - Network of spies - Suspects superiors - Combat expert Secret: Double agent
⚔️ Quartermaster Hughes
Supply Master - Access to everything - Detailed records - Knows patterns - Survival instinct Secret: Unwilling collaborator
INVESTIGATION ELEMENTS
Military Records
- Supply routes
- Order changes
- Personnel transfers
- Combat reports
Supernatural Signs
- Ritual residue
- Reality distortions
- Cursed items
- Cosmic symbols
ENCOUNTERS
Combat
- Cultist officers (CR 5)
- Corrupted soldiers (CR 4)
- Shadow assassins (CR 5)
- Military patrols (CR 4)
Infiltration
- Officer meetings
- Training sessions
- Supply inspections
- Guard rotations
KEY SCENES
🎭 The Officer’s Ball
Features: - High society gathering - Cult recruitment - Information exchange - Assassination attempt
⚔️ Supply Line Ambush
Features: - Military action - Cult ritual - Reality warping - Rescue mission
🏰 Command Center Infiltration
Features: - Stealth mission - Document theft - Ritual interruption - Escape sequence
COMPLICATIONS
Military
- Chain of command
- Security protocols
- Loyal soldiers
- Combat situations
Supernatural
- Reality distortions
- Mind control
- Cosmic influences
- Cursed equipment
MECHANICS
Military Infiltration
- Rank systems
- Access levels
- Protocol knowledge
- Unit recognition
Cult Detection
- Ritual traces
- Member signs
- Reality breaks
- Cosmic markers
DM GUIDANCE
Pacing
- Investigation phase
- Infiltration sequence
- Combat encounter
- Critical revelation
Atmosphere
- Military precision
- Paranoid tension
- Supernatural dread
- Political pressure
VICTORY CONDITIONS
Essential
- Identify key cultists
- Document sabotage
- Prevent major attack
- Secure evidence
Optional
- Save loyal officers
- Protect supply lines
- Maintain cover
- Gather allies
REVELATIONS
Military
- Command infiltration
- Sabotage methods
- Coalition plans
- Traitor network
Supernatural
- Ritual purposes
- Reality manipulation
- Cosmic influence
- Cult hierarchy
RESOURCES
Military Assets
- Security clearance
- Equipment access
- Transport options
- Communication channels
Intelligence
- Spy networks
- Informant rings
- Document access
- Code books
HOOKS FOR EPISODE 3
Major
- High society connection
- Noble cult members
- Palace infiltration
- Ritual preparation
Minor
- Missing artifacts
- Strange shipments
- Coded messages
- Disappearing nobles
Continues in Episode 3: “The Spider’s Web”


