The Factory’s Shadow
A One-Shot Adventure for 4-6 Players, Level 7
OVERVIEW
25 years after the Catastrophe, the Ironheart Manufacturing Complex has begun mass-producing strange devices. Workers vanish during night shifts, and the steam-powered machinery seems to operate with its own intelligence. The cult has industrialized reality manipulation.
THE FACTORY
🏭 Main Complex
Industrial Horror Production Floor - Assembly lines - Steam engines - Reality forges - Pattern looms
Upper Works - Management offices - Design studio - Pattern library - Observation deck
⚙️ Support Facilities
- Worker housing
- Power plant
- Storage warehouse
- Testing grounds
🌀 Hidden Areas
- Reality laboratory
- Pattern workshop
- Worker processing
- Entity chamber
KEY NPCS
⚙️ Edwin Blackstone
Factory Owner - Cult industrialist - Reality engineer - Pattern innovator - Mass production expert Secret: Half-transformed
🔧 Mary Thorne
Floor Foreman - Worker advocate - Reality sensitive - Pattern resistant - Truth seeker Secret: Collecting evidence
👥 The Amalgam
Worker Collective - Fused consciousness - Reality touched - Pattern bound - Machine linked CR 8
ENCOUNTERS
Industrial
- Possessed machines (CR 6)
- Reality-warped workers (CR 5)
- Pattern engines (CR 7)
- Steam horrors (CR 8)
Environmental
- Steam vents
- Machinery hazards
- Reality leaks
- Pattern radiation
KEY SCENES
🏭 Night Shift
Features: - Missing workers - Strange production - Machine awareness - Pattern manifestation
⚙️ The Assembly Line
Features: - Reality devices - Worker processing - Pattern integration - Machine consciousness
🌀 The Reality Forge
Features: - Mass production - Entity manifestation - Pattern completion - Worker transformation
INVESTIGATION ELEMENTS
Industrial
- Production records
- Worker reports
- Machine blueprints
- Pattern designs
Supernatural
- Reality readings
- Pattern traces
- Worker changes
- Entity presence
MECHANICS
Factory Navigation
- Machine avoidance
- Steam management
- Pattern tracking
- Reality anchoring
Production Analysis
- Device study
- Pattern recognition
- Reality measurement
- Worker tracking
DISCOVERIES
Technical
- Mass production methods
- Reality manipulation tools
- Pattern integration
- Worker processing
Supernatural
- Entity influence
- Reality warping
- Pattern evolution
- Consciousness merging
COMPLICATIONS
Industrial
- Machine malfunction
- Steam pressure
- Production quotas
- Worker unrest
Reality
- Pattern interference
- Entity manifestation
- Reality distortion
- Consciousness bleed
DM GUIDANCE
Atmosphere
- Industrial horror
- Worker desperation
- Machine consciousness
- Reality distortion
Pacing
- Investigation phase
- Worker discovery
- Machine revelation
- Reality confrontation
VICTORY CONDITIONS
Essential
- Stop production
- Save workers
- Document methods
- Contain reality breach
Optional
- Destroy machines
- Secure evidence
- Free consciousness
- Preserve patterns
RESOURCES
Factory Assets
- Industrial tools
- Worker access
- Production records
- Safety equipment
Knowledge
- Machine specs
- Worker reports
- Pattern data
- Reality readings
REVELATIONS
Cult Technology
- Mass production capability
- Reality manipulation devices
- Pattern integration methods
- Worker processing systems
Future Implications
- Industrial spread
- Reality technology
- Pattern distribution
- Consciousness manipulation
CONCLUSION OPTIONS
Success
- Production stopped
- Workers saved
- Evidence secured
- Reality stabilized
Partial Victory
- Limited production
- Some workers lost
- Partial evidence
- Reality damaged
Failure
- Mass production
- Worker transformation
- Pattern spread
- Reality breach
CONNECTION TO SERIES
This adventure reveals how the cult has begun industrializing their reality manipulation techniques. The mass-produced devices and patterns discovered here will appear throughout the world, showing how the cult’s influence spreads through industrial means.


