The Shopping Mall

A One-Shot Adventure for 4-6 Players, Level 9

OVERVIEW

65 years after the Catastrophe, the Clearview Shopping Center appears to be a monument to 1980s consumerism. But its mirrored walls reflect more than shoppers, its muzak carries pattern frequencies, and its endless corridors fold space itself. The cult has mastered mass consumer manipulation.

THE MALL

🏬 Main Complex

Post-Modern Architecture - Food Court - Department Stores - Boutiques - Arcade

🪞 Hidden Spaces

Mirror Realm - Pattern corridors - Reality stores - Entity bazaar - Consciousness market

Service Areas - Loading docks - Storage rooms - Pattern processors - Reality generators


KEY NPCS

👔 Ronald Price

Mall Manager - Consumer manipulator - Pattern merchant - Reality retailer - Cult coordinator Secret: Actually multiple reflections

🛍️ Jennifer Hayes

Security Chief - Reality resistant - Pattern tracker - Truth seeker - Hidden ally Secret: Mapping the mirror realm

🪞 The Reflection

Mall Entity - Mirror form - Pattern collector - Reality merchant - Mind shopper CR 12


ENCOUNTERS

Commercial

Environmental


KEY SCENES

🛍️ The Grand Sale

Features: - Pattern marketing - Mind shopping - Reality bargains - Entity commerce

🪞 The Mirror Maze

Features: - Reality folding - Pattern reflection - Consciousness trading - Entity shopping

🏬 The Final Clearance

Features: - Mirror confrontation - Pattern completion - Reality liquidation - Entity manifestation


MECHANICS

Mall Navigation

Consumer Protection


COMPLICATIONS

Commercial

Reality


DM GUIDANCE

Atmosphere

Pacing

  1. Shopping investigation
  2. Mirror discovery
  3. Pattern revelation
  4. Reality confrontation

VICTORY CONDITIONS

Essential

Optional


RESOURCES

Mall Assets

Knowledge


REVELATIONS

Cult Commerce

Future Implications


SPECIAL MECHANICS

🛍️ Shopping Hazards

🪞 Mirror Navigation


INVESTIGATION PATHS

Commercial Route

  1. Store analysis
  2. Sales tracking
  3. Pattern detection
  4. Reality pricing

Security Route

  1. Camera footage
  2. Staff monitoring
  3. Mirror mapping
  4. Entity tracking

REALITY EFFECTS

Shopping Zones

Mirror Impact


CONNECTION TO SERIES

This adventure reveals how the cult has infiltrated consumer culture, using everyday shopping experiences to spread their influence. The retail methods and mirror technologies discovered here explain how cult patterns and reality distortions can be packaged and sold to unknowing consumers through seemingly innocent commercial transactions.